Milton Public Library

The realm, Stuart Kerr, Issue 16

Label
The realm, Stuart Kerr, Issue 16
Language
eng
Illustrations
illustrations
Index
no index present
Intended audience
Rated PA
Literary Form
fiction
Main title
The realm
Medium
electronic resource
Nature of contents
dictionaries
Responsibility statement
Stuart Kerr
Summary
Four normal modern day teenagers are plunged into a world they thought only existed in novels and film. They are whisked away to a magical land where dragons roam the skies, orcs and hobgoblins terrorize travelers, and kingdoms wage war for dominance. It is a world where man is just one race, joining other races such as elves, trolls, dwarves, changelings, and the dreaded night creatures who steal the night. Not a typical "dungeons and dragons" world, for this story follows the adventures of these teens into the unknown as we watch the world unfold with their eyes. It is a world that is foreign to them. We learn as they learn. And what hope do these teens have in this strange Middle Earth world? How can they survive against wizards, dwarves, halflings, dragons, and trolls if they had a hard time making it in high school? This Issue: "Long Days' Journey into Night" - A funeral service is said for Marj while Darkoth continues his machinations on controlling the entire realm of Azoth, by threatening other lands. The scribes of Ardonia note only a few passages about crossing dimensions in all of their scrolls. But all the writings have come from the magician Anomolin, who hasn't been seen outside of his castle in the Black Mountains in over 50 years
Target audience
adult
Content

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