Milton Public Library

How to go anywhere (and not get lost):, a guide to navigation for young adventurers

Label
How to go anywhere (and not get lost):, a guide to navigation for young adventurers
Language
eng
Index
no index present
Literary Form
non fiction
Main title
How to go anywhere (and not get lost):
Medium
electronic resource
Nature of contents
dictionaries
Sub title
a guide to navigation for young adventurers
Summary
Born to explore Get outside with this interactive book that shows how explorers have found their way around the planet for thousands of years. Read about the ancient Polynesians who tracked the stars and waves to sail precise paths through the ocean. Or the Age of European Exploration navigators who use compasses and dead reckoning to reach the New World. And learn the science behind radar and modern-day GPS satellites. Then discover how to do it yourself! With illustrated activities as well as handy tips throughout, you'll learn the fascinating history and seriously useful skills to become a true navigator. Up your adventure game and learn to: -Find north and south by reading the trees -Make a simple compass -Use the stars to tell time -Build a basic sextant -Get your bearings using the sun -Go treasure hunting with GPS A fun, fully illustrated history of navigation, from the earliest Polynesian star navigators to modern-day GPS - complete with hands-on activities to demonstrate the various tools and techniques. Hans Aschim is a Brooklyn-based writer and communications consultant. He's traveled the world over writing for Outside, Vice Sports, Esquire, Men's Journal, and other publications, and mentors kids for the sports and outdoors nonprofit Stoked. Table of Contents Foreword Introduction Chapter 1: Look Up and Around: Early Navigators and Nature Activities: Test your cognitive mapping skills Get to know directions Read the Trees Make Your Own Stick Chart Chapter 2: Nature's Map in the Sky: The Sun and Stars Activities: Get Your Bearings Using the Sun Make Your Own Star Clock Make Your Own Basic Sextant Chapter 3: Beyond Direction: Distance and Dead Reckoning Activities: Make Your Own Mini-Chip Log Clock Your Speed DIY Pace Count Beads Chapter 4: Finding Longitude: High Tech Hits the High Seas Activities: Track the Sun! Find Solar Noon (and your Longitude) Down to the Minute Chapter 5: Points North: The Almighty Map and Compass Activities: Make Your Own Simple Compass Measuring Magnetic Declination on Planet Orange Take a Bearing in the Wild Visualizing Magnetic Declination Triangulation: Take Time to Really Find Yourself Get the Bearing for Your Destination Chapter 6: The Modern Navigator: Radio Waves From Sea to Space Activities: Go Satellite-gazing Check (and Convert) Your Coordinates, Then Search for Cache Further Reading "An ideal resource to integrate geography, history, and STEM." -Booklist "A nice addition to school collections where geography and human movement are studied." -School Library Journal
Target audience
juvenile
Classification
Contributor
Content

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